Paranormal events begin occurring throughout the house, and Dwayne begins searching the house for a way out. He tries opening the front door but it is locked. After exiting it, his neighbor Rose calls, saying she has not seen him out of his house in three weeks. Moments later, Dwayne wakes up in an bloody, empty room. In the 1980s at a suburban home, a man named Dwayne Anderson shoots and kills his wife and two children before committing suicide. The fourth chapter of the game is divided into seven subchapters in each subchapter, players must find VHS tapes scattered through the house, each labeled differently: Pride, Negligence, Indifference, Prison, Addiction, Greed and Affliction. As a result, the player must explore the house very carefully to uncover the truth. There are various other items the player can find and use, like a camera or a sledgehammer.ĭwayne has a very limited inventory and can store only five of these items at a time, and hold two more in his hands. Lighters allow the player to move through dark areas without a light, taking pills can recover sanity, light bulbs can be used to repair broken lights, and candles are a light source that ghosts cannot manipulate. Players can use lighters, pills, light bulbs, and candles to help them avoid these threats. The lower Dwayne's sanity, the more severe each paranormal event becomes, up to the point that a ghost or demon will appear and attack the player. Being caught by these ghosts and demons means instant death, so players must carefully maneuver through the house to avoid them. Lastly, Dwayne must avoid being caught by the various ghosts and demons that inhabit the home. Witnessing these events will cause Dwayne's sanity to fall. Examples include light bulbs breaking, doors slamming or opening, and electronic devices malfunctioning. Secondly, ghosts will create paranormal events by manipulating the house as the player explores. Sanity, like similar systems in games such as Amnesia: The Dark Descent, is decreased if Dwayne stays in the dark for too long. First, they will have avoid dark areas to manage their sanity. The player must face several hazards while exploring. However, in order to fully explore the map, players will need to find keys to unlock each door first. The house is designed as a semi-open world, with large sections freely explorable to the player at all times and multiple pathways to reach each area. The objective of the game is to find a way out of the house and learn about the cause of all the paranormal activity. Dwayne is trapped inside the house and is tormented by supernatural entities. The player controls Dwayne Anderson, an inhabitant of the home who committed suicide after killing his wife and children. The game takes place in a large suburban home in the 1980s and utilizes a first-person-perspective.
Visage has a similar setting and gameplay as its spiritual predecessor P.T. These events, as well as staying in the dark for long periods of time, will cause the player to lose their sanity, resulting in much more severe paranormal experiences. Similar to my other game TRAPT: and part of my short VHS game series, more entries each with unique settings and stories will come soon here on Itch.At times, lights may turn off or doors may slam shut, signaling paranormal activity.
Due to auto detection you must disconnect controller before launching if you want Keyboard&Mouse.
PS4 / XboxOne Controller Support - Connect before executing the game and it will auto detect input at launch. You can view / edit controls inside the game through ESC > Controls.
You can adjust quality settings inside the game through ESC > Options. There are stories of this creature being seen all throughout America and other places in the world." They are generally seen around sewers and other underground areas. "A Crawler is a commonly-seen cryptid with pale skin, long-limbs, and a tall, thin body. ⚫ Features multiple endings ⚫ One good ⚫ One bad Soon enough you get lost and separated from your friends, as you hear a distant otherworldly screech, now its up to you to make it out of the disorienting sewer tunnels alive.ĭescription ⚫ Crawlerphobia is a 90s VHS found footage horror experience that plays on realistic situations and claustrophobic environments with a deep atmosphere. Story ⚫ A group of friends decide to enter a sewer tunnel to find and record evidence of the cryptid known as crawler creatures, which people all around the world have been capturing footage off.